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Utah Standards

Utah 4th Grade Math Standards

All 36 Utah math standards for 4th grade, each explained in plain English. The official wording is in Utah State Board of Education's document, linked at the end of this page.

36 standards

Mathematical Practices

8 standards
4.MP.1
Make sense of multi-step problems, choose a plan, change course when a strategy stalls, and check answers another way, like estimating to test a product of 23 x 46.
4.MP.2
Translate between real situations and equations, like writing 3 x n = 24 for a comparison story, and use properties of whole numbers and fractions flexibly.
4.MP.3
Build arguments with drawings and fraction models, like showing why 2/3 equals 4/6, and listen to, question, and improve the reasoning of classmates.
4.MP.4
Model real problems with math, like an equation or diagram for sharing 150 stickers among 6 friends, and explain what the result means, including any remainder.
4.MP.5
Select tools that fit the problem, like protractors, rulers, fraction models, number lines, or estimation, and use them to solve problems.
4.MP.6
Communicate precisely with terms like numerator, factor, and parallel, label units and angle measures, and calculate multi-digit problems accurately.
4.MP.7
Use structure like place value and properties of operations, like seeing 4 x 26 as 4 x 20 + 4 x 6 or 7/4 as 1 + 3/4.
4.MP.8
Notice repeated reasoning, like scaling the top and bottom of a fraction by one number always giving an equal fraction, and turn it into a shortcut while checking steps.

Operations and Algebraic Thinking

5 standards
4.OA.1
Read a multiplication equation as a comparison, like 42 = 6 x 7 means 42 is 6 times as many as 7, and write comparison statements as equations.
4.OA.2
Solve story problems that compare by multiplying or dividing, like a ribbon 4 times as long as another, using drawings and equations, and tell them apart from compare-by-adding ones.
4.OA.3
Solve multi-step whole-number word problems with all four operations, including making sense of remainders, writing equations with a letter for the unknown, and checking by estimating.
4.OA.4
Find the factor pairs of numbers 1 to 100 and tell prime numbers from composite ones.
4.OA.5
Make and extend number and shape patterns that follow a rule.

Number and Operations in Base Ten

6 standards
4.NBT.1
Know that a digit is worth ten times as much as the same digit one place to its right.
4.NBT.2
Read, write and compare multi-digit numbers in numerals, words and expanded form.
4.NBT.3
Round multi-digit whole numbers to any place.
4.NBT.4
Add and subtract multi-digit whole numbers with the standard algorithm.
4.NBT.5
Multiply up to four digits by one digit, and two two-digit numbers, with place-value strategies.
4.NBT.6
Divide up to four digits by one digit, with or without remainders.

Number and Operations—Fractions

7 standards
4.NF.1
Use fraction models to explain why multiplying the top and bottom of a fraction by one number keeps its value, like 2/3 = 8/12, and use this to find equivalent fractions.
4.NF.2
Compare fractions with unlike numerators and denominators using common denominators or a benchmark like 1/2, record it with >, =, or <, and justify it, for fractions of the same whole.
4.NF.3
Treat fractions as sums of unit fractions, break fractions apart in several ways, add and subtract fractions and mixed numbers with like denominators, and solve word problems with them.
4.NF.4
Multiply a fraction by a whole number.
4.NF.5
Rewrite tenths as hundredths to add them, like 3/10 + 4/100.
4.NF.6
Write fractions with a denominator of 10 or 100 as decimals.
4.NF.7
Compare two decimals to hundredths by thinking about their size, record the result with >, =, or <, justify it with a model, and know both must refer to the same whole.

Measurement and Data

7 standards
4.MD.1
Know how units in one system compare, like km, m, and cm, pounds and ounces, or hours and minutes, convert larger units to smaller ones, and list the pairs in a two-column table.
4.MD.2
Solve word problems about distance, time, liquid volume, mass, and money with all four operations, including simple fractions or decimals and unit conversions, using number line diagrams.
4.MD.3
Use the area and perimeter formulas for rectangles.
4.MD.4
Make a line plot of measurements in halves, quarters, and eighths, and use it to add and subtract fractions, like finding how much longer the longest pencil is than the shortest.
4.MD.5
Recognize an angle as two rays sharing an endpoint, and explain that angles are measured as a fraction of a circle, where 1/360 of a full turn is one degree.
4.MD.6
Measure and draw angles with a protractor.
4.MD.7
Explain that an angle split into parts measures the sum of those parts, and solve problems that find unknown angles on a diagram with addition or subtraction equations.

Geometry

3 standards
4.G.1
Sketch and label points, lines, segments, rays, parallel and perpendicular lines, and right, acute, and obtuse angles, and spot each one inside flat shapes.
4.G.2
Sort 2D shapes by their parallel or perpendicular lines and by their angles.
4.G.3
Find and draw lines of symmetry.

The official Utah documents

The plain-English lines on this page are EMStudio's own explanations of Utah's standards, not the official wording, which Utah State Board of Education publishes in the documents above. Codes and strand names identify each standard.