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Classroom Bingo: a sticker of a bingo card covered with colorful round markers

Classroom Bingo Game

Every student gets a card of answers in a different order. Call out a clue, students cover the matching answer, and five in a row wins.

  • Whole class
  • 15 to 20 min
  • A bingo card for each student and markers
  • Kindergarten to 12th grade
  • Quiet
One page with all five stepsMake Bingo CardsBingo Card Generator

How to Play

5 steps
  1. Classroom Bingo, step 1: Make the cards

    Make the cards

    Fill each card with answers in a different order, like vocabulary words or sums.

  2. Classroom Bingo, step 2: Call a clue

    Call a clue

    Read a definition, a math fact or a picture, never the answer itself.

  3. Classroom Bingo, step 3: Cover the answer

    Cover the answer

    Students find the matching answer and cover it.

  4. Classroom Bingo, step 4: Shout bingo

    Shout bingo

    Five in a row, across, down or diagonal, wins the round.

  5. Classroom Bingo, step 5: Check and replay

    Check and replay

    Check the card against the called clues, then clear the cards and play again.

Ways to Change It Up

  • BlackoutPlay until someone covers the whole card.
  • Student CallersThe winner calls the clues for the next round.

Play It With

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Plan the Game into the Week

Drop a game into any lesson plan in EMStudio, with the rules attached. Free to start.

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