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20 Questions: a sticker of a big question mark next to the number 20

How to Play 20 Questions

One person thinks of something secret, and the class gets 20 yes-or-no questions to figure out what it is.

  • Whole class
  • 10 min
  • Nothing to prepare
  • 1st to 8th grade
  • Quiet
One page with all five steps

How to Play

5 steps
  1. 20 Questions, step 1: Pick a secret

    Pick a secret

    One student chooses a person, place or thing and whispers it to you.

  2. 20 Questions, step 2: Ask yes-or-no questions

    Ask yes-or-no questions

    The class asks questions that can only be answered yes or no.

  3. 20 Questions, step 3: Count every question

    Count every question

    Keep a tally on the board. The class has 20.

  4. 20 Questions, step 4: Guess any time

    Guess any time

    A guess counts as a question.

  5. 20 Questions, step 5: Winner picks next

    Winner picks next

    Whoever guesses it chooses the next secret.

Ways to Change It Up

  • Unit EditionThe secret has to come from this unit: a planet, an animal, a word.
  • Who Am I?The secret is a person from history or a book.

Play It With

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20 Questions Questions

Plan the Game into the Week

Drop a game into any lesson plan in EMStudio, with the rules attached. Free to start.

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